Ic2 machines exploding. Semifluid. Ic2 machines exploding

 
SemifluidIc2 machines exploding  I actually stopped playing with IC when IC2 came out because I

Lightning struck right next to a machine, and started a fire, which then proceeded to cause the machine to explode. Well, i was playing modded minecraft, and the game censored itself. Think too that the Ic2 Team an mainly gregT forgot About adding awesome New Stuff they focused just on updating for a very long time trying to fix all the issues that came with ic2exp If they didn't add anything why does everyone complain there's no documentation? Experimental has added tonnes. Speiger added this to the New IC2 Features milestone on Apr 8, 2015. 4 stuff) machine and wire explosions have been disabled because the dev(s) are still working on the system and/or it is somewhat buggy (wires can transfer mostly unlimited power for example) The machines never randomly explode. Make MOX fuel 4. Which is all but impossible if you use native BC conductive pipes as they randomly hold the power. You can use energy cubes from Mek to convert to EU. TE is better for getting more from your ores (10% chance for bonus) and for medium to low speed passive processing (for example 3 pulv + 3 powered furnace was more than enough to keep up with a max speed quarry fed into AE system, which then automatically ran it through the. 3. In Galacticraft 3, the energy system has been re-balanced and a new energy unit, the Galacticraft Joule (gJ) is used. The main reason I build IC2-machines is simply because they are faster. Instead there are dozens of smaller things that add up to a less than enjoyable experience. GTExtras [Gregtech addon] GemBlocksForGreg [Gregtech addon] Minetweaker Addon for Gregtech [Gregtech addon] Armour and Tool Status HUD. To use the Wrench to remove a machine, simply "Right-click the machine. The result is a cascade of exploding machines. 4 beta build 1. 2. g. The key is proper use of voltage tiers. I have 4 machines next to each other in a row, a generator, macerator,electric furnace and extractor. • 3 mo. I've been playing around with Mekanism and IC2 Classic, and the universal cables don't seem to be powering IC2 machines with EU despite connecting to them. IC2: { { {id}}} The Induction Furnace is an advanced version of the Electric Furnace. IC2 cables have a max voltage. Personally I usually have both mods in the packs I create, I enjoy them both very much. People say that use a LV transformer but doesn't work (If this is a noob design, I'm very sorry)I like the way some packs punish you like IC2 machines exploding. If there is an explosion, there is a reason it happened. I'm trying to power a Matterfab and a bunch of other Gregtech (Mindcrack version, so hard mode) and overclocked IC2 machines. But I am using Red Power 2, IC2, ADV machines, Compact Solars and a few others. The main products from the other two machines go into the sorting machine and have. I suppose thats part of the issue. Much like machines in the real world, the machines and cables in Industrial Craft 2 will only accept up to a certain level of voltage. There should be no need to do a clean install. A state where the machines are rendered useless until the circuitry is repaired could've been better, and. The omniwrench is a good idea, but it overrrides that IC2 mechanic, and doesn't loose durability. This is because EU/b isn't applied on the total EU/t that travels the cable but on every single EU-Packet. . Note, use push/pull upgrades for the IC2 machine, and transformer upgrades so that no power can explode them. A basic setup is all that's required. If you like things exploding and requiring rubber and complicated recipes, choose IC2. Thanks to malsf21 for the IC2 tutorial and Cacher97 for the BuildCraft tutorial. It generates (most) Overworld Ores into the Nether. IC2 experimental has no exploding machines or wire load limits. GC 406 and IC2 807 A bit sorry to report this after 410 came out. Yes, as IC2 also uses the ini files for adding nearly all of the crafting recipes (the only ones that don't are things like the quantum suit dying recipes). Dully NotedThe Nuclear Reactor (and all the archetypes) of IC2 when only used for EU and within the scope of IC2 is actually pretty good. IC2 Experimental builds. IC2 is not like that, the ingame documentation is non existing, so you have to resort to a wiki, which isn't particullarly well mantained. Comments (51) Files. 4. 10/10 ruse. As for intuitive, coding wise it is (or was the last time I looked) a lot more simple than. Mod. The Low Voltage Transformer is used to turn medium voltage EU currents into low voltage and vice versa. W. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. IC2 has a "contriversial" feature that machines have different power tiers (and they explode if connected to a higher tier). The two power systems simply have. With an MFE, it uses 2560. (And I don't say that, because I made a mod, that will help you with exactly said thing)Combustion engine powering a quarry. IC2 Advanced Machines updated for 1. The Multi-Functional Storage Unit, also known as an MFSU, is an IndustrialCraft Energy Storage Device that stores 10,000,000 EU. There isn't any one design choice that makes me dislike IC2. You can as well reuse older TFBPs, by just placing them into the crafting grid, so they will become empty again. Now there is a 100% success rate in IC2 Experimental with the Wrench and the Electric Wrench, so feel free. Picking up machines [] The Wrench is the only tool which can pick up GregTech machines. And I would like something that was from IC2, machines exploding if incorrect. Feels a little less cheaty than FTBUtils' free chunk loading. Type. Exploding mechanisms. The option is called 'wireTramsferRates' (or similar). Holding M and Right clicking changes the mode. You can best take. Wind Mills. There is also a block cutting machine that can take a block of say iron and give you 9 plates in one go. When a wire burns up the only 2 things that happen are that the wire is removed and that particles are spawned. If you're feeling adventurous, you can make a nuclear reactor. If you supply it with any more energy than low voltage (32 EU/t), the Compressor will explode! The Compressor consumes 625 EU. So i did the conversion using RF Consumer and Energy Brigde and IC2 Producer and connected it using glass fiber cables. Business, Economics, and Finance. A complete breakdown of how each reactor component works is available on the IC2 forum Here, or on the Nuclear Reactor page of the wiki. A 512 EU Packet every tick going through 10 blocks of Insulated Gold Cable would lose 4 EU/t. Machines but will only accept power if they do not get overcharged. #3. Luckily, configurable. Machine. drcrazy closed this as completed on Oct 5, 2017. There's some complaints on the thread recently so I don't know if it still works. IC2 is better for processing a lot of stuff fast, via the use of overclockers. It makes complete sense and if you play with your eyes open you can avoid it. Though there are aspects of IC2 that are accurate to reality, they are uncommon in day to day life and therefore less intuitive. Just place a HV Transformer before the MFSU. 9, 1. Canning Machine. g. Like honestly, just turn machine explosions off if you play either mod. I've tried shift right clicking/right clicking/shift left clicking on the cable using the mekanism configurator, but still can't seem to get it to work. IC2 machines require EU, not RF. 6. Before the IC2 changes, iI had completely stopped using all IC2 machinery (with a few very specific exceptions) because the basic machinery from TE did the same things (but were automated), or because GregTech's machines did things better than the more advanced IC2 machines. A bygone from the age where you didn't need to hammer metal or cut cable to make machines. The input is independent from that, in the 'machines' section. I've been playing around with Mekanism and IC2 Classic, and the universal cables don't seem to be powering IC2 machines with EU despite connecting to them. 5 4. This is the part where the rhetorical flourish gets toned down or I lock the thread, FYI. Note: most of these mods aren't going to work with 1. Advanced Machines Addon for 1. also MFR rednet cables can convert 1000 rf to 250 eu per connection so if you use all six sides of a tessrract you can output 1500 EU but you can only input 1250 EU since you'll need one side of the replicator to insert liquid & extract items. IC2 batteries (of suitable tiers) can be charged in Galacticraft Energy Storage Module and Energy Storage Cluster and can power Galacticraft machines, and the other way around. 12-1. The Compressor can receive up to 32 EU/t, unless it is upgraded with a Transformer Upgrade. 1 Modpack: Tekkit 2Quarry. As IndustrialCraft 2 (IC2) can only let Energy Units per tick (EU/t) reach 8192 EU/t (via an inverted EV. I recommend not using something like Mekanism or Flux Networks for power conversion as I don't support random RF mods superposing RF into IC2. The Electrolyzer is needed in the recipes a few of the end-game Industrial Craft 2 machines, most notably the Forcefield Core and the Forcefield Projector Base. The Geothermal Generator is an IC2 Machine used to generate EU. That massively increases how much power the machine needs. This is the part where the rhetorical flourish gets toned down or I lock the thread, FYI. I tried looking into config files but didn't find anything related to eu output. EUs are 'produced' by generators, transmitted along cables, stored by mobile units like an RE Battery or by stationary units like a batbox, and 'consumed' by various IC2 machines. 7500 RPM is the maximum RPM without Overclocker. Until something as simple as solar power gets into other mods, I don't see Industrial Craft dying. TMT & IC2 Classic Dev. r/feedthebeast •. This occurs because the mod was compiled with JDK 7. '. Example: in classic IC2, you could have six batboxes all outputting 32 EU/t into one cable. You shouldn't really need them anyway. Unlike IC2's Reactor, there is no way to contain the. The electric kinetic generator and the electric heat generator. 10 and now I need a bit of help. Is it possible to add back the machines exploding and cable stuff from IC2 classic to IC2 experimental?The Wrench is a basic tool added by IndustrialCraft 2, which can rotate and safely dismantle IC2 machines. It also efficiently converts Stone to Cobblestone, Cobblestone to Sand, Gravel into Flint, bones to bone meal, and Blaze Rods into Blaze Powder. IC2 experimental has no exploding machines or wire load limits. Edit: In IC2 Experimental you dont need to transform your EU. Semifluid. That said, at 120 EU/t, you're in the range of medium voltage. Not easy to automate with just item transport (like hopper. GregTech Experimental is planned to be a fully-featured port of GregTech 3 for modern minecraft versions. Ebkrem. It uses Micro Infinity (µI) to both smelt items and to create alloys like Dark Steel. Condenser. The power output varies wildly depending on the type you make and whether you get into the super-heated-steam route, but for the sake of argument, say 250eu/t -> 1200 eu/t (and much. It will also output 128 EU/t through its dotted side, that will cause Tier 1 machinery to explode violently. EU - Energy Unit is the measure of energy used by IC2. I tried using transformers and bat-boxes, but the machines still blew up. IC2 Cables have a maximum EU/ p rating that may not be exceeded, e. Solid block. Tin Cable is the lowest tier cable in. For example, trying to power a Macerator (tier 1) with 128 EU/t (tier 2) will result in the Macerator exploding, destroying it. In IC2 experimental (1. Step 2: place a Kinetic Generator (IC2) with it's input facing the output of the Converter (you have to place it from the other direction) Step 3: place an Electric Engine (Forestry) directly next to the quarry, with the small end touching it. It's pretty much like nuclear reactor with chambers in IC2 or blast furnacecoke oven in RC as it is now but on a much bigger scale. 2. It still contains bugs, but it should be mostly working. Type. save. I’ve noticed a significant decline in quality to match the increase in prices. So it's a bit of a grey area I suppose, especially as pup mentioned that we don't have the same restrictions on cable tier. DeliciousOmurice • 5 yr. drcrazy added 1. IC2 has micro crafting, good progression, and an interesting nuclear system. At higher heat levels, the Furnace both. Not entirely familiar with the mechanics of all the 1. The Multi-Functional Electric storage unit, or MFE, is a Tier 2 energy storage device. Several options have already been mentioned, and if you are already using itemducts then wrench it and apply a redstone signal as the simple solution. Business, Economics, and Finance. It can also emit a current of 128 EU/t from its output face, meaning all first tier machines will explode if the output power. INPUT: Accepts up to 128 EU/packet (Medium Voltage) into any of its 5 input faces, with unlimited EU/tick. In the original IC2 machines, when upgrades, and transformers are used on a machine it lists the EU, and power storage each has. The Electric Furnace is an improved version of the Iron Furnace. 3. Galacticraft power systems (Aluminium Wires, Energy Beams or Energy Storage Modules) can be used to power all IC2 machines, except for the Electric Kinetic Generator and. For more in-depth discussions, there is a discord-server available. With no chunkloaders it took me a real life week to run a single BC quarry. Step 7: The Soothing Hum of Power []. Crop-Matron. The Energy Storage Upgrade is an upgrade for IC2 machines used to increase the amount of internal energy it can store. I think the next step would be a Multi-Block engineering(TM) !!!!11. I hooked up 3 high voltage solar arrays to a MFSU to power an electric furnace. The Nether Ores mod has IC2 Ores as well. I have 4 machines next to each other in a row, a generator, macerator,electric furnace and extractor. . Several improvements have been made as well. Crafting The Compressor is a component of the Recycler. I am looking forwards to getting to play at least the IC2 part again in modern Minecraft. No problem. (Google or IC2 forums) Put Dynamos facing or Conduits into IC2 machines. Rather than machines exploding when they have more voltage than they can handle, things explode when they receive more power than they can handle. IC2 Experimental began in 1. They power Thermal RF machines just fine, and obviously Mekanism's own devices. Meanwhile, stay with lf builds (or the experimental one before the e-net change, if you don't want machines exploding). Like. Wrench (IndustrialCraft 2) The Wrench is an item added by the IndustrialCraft 2 mod. The MFSU outputs from the side with the orange dot. Reactors are capable of outputting considerable power: each Uranium Cell will output 5 EU/tick, meaning that high-output Reactors need high-level infrastructure to avoid machinery. I posted here before with an industrial craft problem and had great success, so now I am back to do it again! This is an issue with IC2 and I'm sure there is a very simple answer, but I'm unwilling to experiment without knowing more because MFSUs are so expensive. Then from the Batbox you can use IndustrialCraft2 powercables (like Insulated Gold Cable or something) to send EU from the Batbox to the EU machines. I used those in a mfe that charged the machines. Many mods interact with it, but the main mods include: Railcraft provides power. If you like crystals that actually grow when you see them, choose Factorization. 8. Industrial Engineering. Items and machines in IndustrialCraft 2 are grouped into tiers based on the maximum EU it can output or receive per tick (EU/t). IC2 uses a Tiered Power system. anabsolutesloth. IC2 is not like that, the ingame documentation is non existing, so you have to resort to a wiki, which isn't particullarly well mantained. It is the most basic machine for electrical generation that can be upgraded. • 5 yr. only note is: This is only a 1 way Wrench Methode, So you can not use IC2 Wrenches on other Machines that are not from IC2/Addons . The point of gregtech is to use the ic2 base systems (like the energy system) but it implements its own machine system with different sets of functions/tiers. Keep in mind that this wrench only works on IC2 machines, and cannot be used like the BuildCraft wrench which is used to turn things like Engines. Speiger self-assigned this on Apr 8, 2015. Doing so will also save 50% of the energy that would have been used had every stack been smelted by itself. Try MV or HV card if not just to rule that cause out. Immersive engineering wire should convert correctly. the proposed system in the experimental version is a violation of everything that i know about electricity. Jan 17, 2013. Heat may be removed by several different cooling methods. RF to EU conversions are becoming less and less common in RF style mods and default modpacks because it's become more and more obvious that the ancient 1 4 RF = 4 1 EU conversion isn't balanced for modern, power creeped RF/FE. Machine explosions are an antiquated mechanic in my eye. 2. I thought Electrical engines weren't supposed to explode? (It even says it on the wiki!) My power setup was:Get an IC2 Mass Fab/Replicator setup asap. Effective EMC (counting the sticky resin's EMC value for rubber's EMC value): 3895. I actually stopped playing with IC when IC2 came out because I. Grab every chest, piston and furnace you see. These produce 750L/s, 1500 L/s, and 2250L/s for each tier. It is very efficient at macerating items when its RPM is high, but much less efficient than a regular Macerator at low RPM. Macerator - 14 overclockers = 1441 EU/t 13 overclockers = 901 EU/t. IC2 now available for 1. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. However, if you upgrade your wrench into an Electric Wrench, and toggle it to loss-less mode (this mode removed since IC2 v2. Silk Touch a block of redstone and put that and a Red Orchid inside a Garden Cloche and it will pump out 1 redstone every 10 seconds or so. A machine that can accept 8192 EU/t can handle quite a few overclocker upgrades for high processing speed. It does not happen on its own, you need to willingly plug a higher voltage cable into a lower voltage machine. It can only maintain 25 chunks and can be fed power directly from the BatBox. (Although I hear that 1. The Macerator receives 2 separate 32 EU packets every tick: No packet exceeds 32 EU so it is safe voltage wise, and since it received two packets it is getting a total of 64 EU/t. I've just always wondered if spewing stuff into the world was an intentional design choice or something that couldn't be avoided? comments sorted by Best Top New Controversial Q&A Add a Comment. It was bad timing on my part to join the small server I play on. Unlike the IC2 energy system, all GregTech energy-interacting blocks have limits on both the Voltage and the Amperage they can interact with. Place RF Producer, Energy Bridge, IC2 LV Consumer and Generator (normal or. Speiger removed the In Progress label on Apr 10, 2015. The Rotary Macerator is an upgraded version of the Macerator. This plastic is nuke proof. 97IC2 fixes most of these problems) There's no reason to think the IC2 machines will suddenly overload and explode (Nuclear Reactor being the exception to this rule), if they're gonna explode, they'll explode when. Based on a comment by an IC2 Classic Dev in August this appears to be a relatively new feature. I had seen this in survival but didn't know if more machines were affected or. This mode allows people to build IC2 Energy Systems without exploding machines. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 3 MB. 776. I remember back in Direwolf 20, and even on the wiki pages and in the tool tips in infinity evolved some IC2 machines talk about max Eu/tick and voltage (32/tick for low voltage, wires only handling 32 max some handle more. Join. You really need to do a bit of everything as you go through E2E. If cooling is insufficient, the reactor will gradually overheat and eventually explode. . Within IC2, power comes in tiers. When supplied with scrap, the process is greatly accelerated and more efficient, consuming 166,666 EU. Because of #1 and the obscurity and difficulty of the IC2 eNet API (or at least, for outsiders, from what I understand), there is little Intermod Compatibility which includes IC2. The ethyline substrate can be mixed with osmium to make hardened plastic. Craft = craft things. IC2 is better for processing a lot of stuff fast, via the use of overclockers. Chained storage blocks (i. The position of the orange dot can be changed by right-clicking the desired. 12 low priority labels on Aug 27, 2017. CryptoThe Mass Fabricator is a high end machine capable of accepting up to 512 EU/t without exploding. Should look like this: Panels> CopperWireCopperWire > MFSU > MV > LV > CopperWire >Machines. In the past, mods like IC2 among others had machines that could explode if you supplied them with the wrong tier of voltage, and mods like Gregtech even had machines that could explode in the rain. • 3 mo. Almost every machine needs a Machine Block. Generators produce power by burning the same types of solid fuels one would normally provide a Furnace in vanilla Minecraft with. Nuclear reactors can be a small as a single block and scale up to a 5x5x5 structure for Fluid Reactors. You now just need to ensure the sum of Eus being generated is not greater then what a machine or storage unit accepts; greater eu causes the machine to explode. 2. Blasting a roadside snag at Cathedral Grove, BC. The kinetic generator produces 12EU/t (wood rotor, low alt) and there is 3K EU in storage. The cables themselves (I think) won't explode if fed more. I was once playing GT:NH and had just thrown up a cobblestone roof to keep the rain off. 3k. . TheHawk3672 Feb 27th 2022. If you just plug and play (which is mechanism) then it is op. The Power Converters mod allows the player to easily convert energy from one form to another. It can supply IC2 machines with electricity and charge tools and batteries in its GUI. I even tried Direwolf's old fashion way. 12. ' For the quarry in buildcraft 2 - see this . This page is a combination of 3 different pages which are linked at the bottom. (note,scanner I think can't take upgrades and is stuck on L4 power. Transformer. . exploding machines exploding is ultimately a fail state and a very final one at that. Ethanol was designed as a renewable fuel for Buildcraft's Combustion Engine. IC2 Machines do not explode bythemselves. However, pretty much everyone on the server I admin that has used IC2 has had issues with their machines exploding. Even with explosions on there should be no explosions if everything is correct. Jul 29, 2019 1,181 0 1. You can connect multiple machines of different types to the same cable at the correct voltage (voltages are not additive). Place an HV Connector on 12 MFE's and attach 2 of them to each of the 6 HV connectors on the Tesseract. Explosions are disabled in vanilla ic2 at the moment while they rework the. This is a community article originally created by ShneekyTheLost. The only limit is that when alu wire is putting power into IC2 machines (including MFE and MFSU) the power transfer per machine is capped at 128EU/t for standard Alu wire, and 256EU/t for heavy - that was a design decision so as not to make the highest tier IC2 wiring obsolete, because IC2 modpacks tend to want to use IC2 wiring. Really appreciate your work that you are doing. Well, I moved everything in from the. Just put a HV conduit/transformer thingy on one, another on the IC2 machine, and connect with HV wire. It has been edited for tone/content/style. The IndustrialCraft2 mod is a great place to begin the Tekkit experience, and a major reason for this is the Macerator. . IndustrialCraft2: How to Stop MFE From Overloading Machi…In IC2 experimental (1. We have wires and pipes to connect these machines. Solar Panels. But I have created a UU Generator by using 5 HV solar arrays on top of 5 MFSU storage units that feed directly into the mass fab and then another 5 HV solar array with 5 MFSU storage units that has 3x hv cable that goes between mass fab units to provide. Macerators keep exploding. 97IC2 fixes most of these problems) There's no reason to think the IC2 machines will suddenly overload and explode (Nuclear Reactor being the exception to this rule), if they're gonna explode, they'll explode when. 4 years ago. Its sole purpose is to turn Water Cells into Electrolyzed Water Cells. and it still woukdn't go in. If you attach a machine that accepts 32 or lower your network is. . I haven't played any Modpacks since early 1. It makes complete sense and if you play with your eyes open you can avoid it. RotaryCraft is even more glaring, as nearly every machine requires that a player manage the multidimensional power system and one of my core design tenets is the problem-solving that results from that. There is a Mod for that in the Addons Section. RSS Feed; Last Reply. I've read about and tested the new wiring system in IC2 Experimental, and I have to say it seems like a huge step backwards. Which caused another explosion. Depending on the EU/p traveling through a cable it may be more efficient to use higher voltage cables and packets. I've tried looking it up, but all the guides seem to. IC2 is also particular about how you pick up the machines, requiring you to use a Wrench to safely dismantle them rather than smacking them with a pickaxe and getting only a blank Machine Frame. Ore Washing Station - 9 overclockers = 1100 EU/t. It works on the same basic principle as normal Generators do, except in this case they use the heat of Lava to generate electricity. IC2 machines can be upgraded basically to the limits of the game. 14. Exploding mechanisms. After each operation, it has a 12. 2) The 8 original seeds form an "X" with you standing in the center "W". The electric sorting machine can't pull items, so the chest can't be adjacent to it and must have something else feeding the items in. One of the main uses of the. GT Turbines. EU is a much more involved system than FE/RF. wired to other storage blocks) can be used to avoid cable loss on lengthy transmission lines; however, the material cost of crafting another storage block may well outweigh the extra 1 or 2 EU per packet you would otherwise lose. It's actually just as good as the bigreactors now (eventually, mox takes a while without gregtech), save for the fucked up perpetual motion machine that is the turbines it provides. I lol'd. What this does is pull items out of the input chest and send them into the network, provided that those items have a valid destination. A simple example would be Macerator > Electric Furnace. Items and machines in IndustrialCraft 2 are grouped into tiers based on the maximum EU it can output or receive per tick (EU/t). #3. There should be no need to do a clean install. If you want to focus on one right now, I'd say that Immersive Engineering has a lot of low cost solutions to item movement and power, as well as working well with other mods. It's made by one of the IC2 developers and allows you to use RF in IC2 machines directly. A 512 EU Packet every tick going through 10 blocks of Insulated Gold Cable would lose 4 EU/t. 6. 7. Create MOX fuel cells 5. Any liquid source (sink is best) -> chisel an bits liquid tank -> scrap maker -> uu maker. 12] TechReborn machines don't explode Aug 31, 2017.